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Steve Was Right (Yet Again) : Adobe Abandons Mobile Flash

Adobe revealed it would end further development of its mobile version of Flash. They will instead focus its efforts on HTML5 for mobile developers.

“Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores,” reads an email delivered by Adobe to developers. “We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations.”

Apple had refused to allow the software on the iPhone, iPod Touch and iPad. Apple contended that Flash was too slow, and HTML5 was the future. Many developers agreed.

The main complaint was that Flash was too slow on mobile phones and used up too much processing power. This slowed other the phones in other areas and drained some mobile phone batteries. HTML5 can render videos and animations directly within the browser, and has become the platform of choice for many mobile Web developers.

In early 2010, Steve Jobs stated they didn’t support Flash for all the above reasons. He added that “Whenever a Mac crashes more often than not it’s because of Flash.” Adobe was also very slow in supporting development for Apple's OS X, and they are one of the last to transition to support 'cocoa' development for OS X.

Adobe CEO Shantanu Narayen fired back the following day, telling the Wall Street Journal “If Flash is the number one reason that Macs crash, which I’m not aware of, it has as much to do with the Apple operating system.”

Jobs also had mentioned that "Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind."

It’s worth noting what Adobe product manager John Nack had this to say on his blog last night. Nash comments that "for what it’s worth, Adobe saying that Flash on mobile isn’t the best path forward [doesn't equal] Adobe conceding that Flash on mobile (or elsewhere) is bad technology. Its quality is irrelevant if it’s not allowed to run, and if it’s not allowed to run, then Adobe will have to find different ways to meet customers’ needs.”

Source

abelh
abelh's picture
User offline. Last seen 25 weeks 6 days ago. Offline
Joined: 07/04/2010
So its is Apple's fault that

So its is Apple's fault that Adobe couldnt make flash work on a mobile device...

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